Feel like reading? Check out the blog.

Writings Blog - A collection of writings and ramblings about game design, development, future speculation, and much more.

Development Blog - For more development centric posts such as helpful functions, project post mortems, library use cases etc.

Current Side Projects

  • Galliventurer - Space exploration game (early pre-production).
  • Lite RBAC CMS - flat file json data storage accessed via serverless lambda running NodeJS
    Github Repo
  • Creator Mission Control - analytics dashboard for a snapshot view of post engagement and charting trends across multiple social media platforms. [COMING SOON]
  • VueJs framework/component library for quick boostrapping of published object lists via json files
  • Countdown timer for stream start - Or for counting down to anything! Super easy to customise, UI for custom setup coming soon.

Lastest from Instagram

Featured Animation

I'm sure most people have experienced this feeling of burn out once or twice in their professional lives. When I created this animation I was caught in a ninth circle of hell, without getting into detail let's just say I was stuck in QA/UAT testing loops!

The near constant state of "hurry up and wait" whilst other people were moving onto new projects, and actually achieving forward momentum, was infuriating to say the least. The real kicker was when I thought about moving on to the next thing, I found I just didn't care anymore! I think that's the major killer of burnout - the capacity for caring & solving problems, is basically non-existent.

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